Do color choices for your armies matter beyond your personal preference?

Black Matt
"Hey, I've followed your blog for a while now and you always seem to floor me with new expansive ideas on how to make models look even more thrilling. I've been stumped with my newest figs (a mech eldar list) and have no clue as to where I'm headed with them, so I figured I'd ask the pro for any crumbs off the table haha.
> I've tried what I can on my jetbikes, dry brushes and washes, I can do easy designs like flames lightning bolts and thorns, but nothing has seemed to actually make the models stand out. I've tried adjusting the models by taking the top of the jetbike and flipping it underneath the shurriken catapults, But that took away a smooth surface which allows more interesting looks from off the table (and the vypers can do the same, but the grav tanks cannot. I've also thought about using a sort of medieval house crest theme for each biker, but I don't think that it will really look that gratifying in the end so I've decided against it for now anyways. Any color scheme is good to me, so far I've tried a saim hann red with flames and a completely black jetbike with streaks of lightning across it. Although they both look nice up close, on the table it's not very noticeable and I feel something either bigger or simpler would make a better effect.
> Any ideas would be a great help!"
Sincerely, Ben

Ben,
Ok sorry I put you off and thanks for remining me! In my defense I'm trying to buy my first place and I don't have a pc at work, so I'm typing this up on my blackberry. I was having a conversation with an old friend and he is new to the hobby and we were discussing his color choices. He chose something out of the chaos codex. A somber grey and bolt gun metal. He wanted or envisioned his army as working with stealth and didn't see the point of bright color due to real life war time tactics. Bright yellow doesn't make good camoflouge!!
HOWEVER, this is not real and we are playing with plastic men. I wasn't about to stiffle his creativity by telling him that. I want him in the game so I have something to talk about with him. He doesn't play and he is only doing this for his own enjoyment. You, are different and you need to stand out with a bad ass army. I have several armies painted several different ways. What people say are my best painted armies are my two most outrageously painted. Bright yellow and bright orange. They command attention. I'm doing a black army now that I want to be my masterpiece, but that is so much more difficult with black or dark colors. So what I am trying to say is that I guess it begins with your color choices. If you want someones attention, grab it firecly! Freehand designs are a bonus but I have seen armies that deserve awards due to the level of detail and freehand but got ignored and looked over! Sad but true! Good luck Ben! Got any pictures of your stuff you wanna submit?
Black Matt

Color theory is a system of relationships that seem to exist between colors in the visible spectrum. Many of us know the fundamentals of color theory; there is a color wheel containing all the visible colors, there are three primary colors distributed evenly around this wheel, and all other visible colors are located somewhere between the primary colors. What many of us should but don't know is that such a system can be used to arrive at color combinations that communicate and emphasize what we want. Sometimes, it's not what you say, but how you say it. Color theory is a tool for making a statement with color, without having to "say" it.

It should go without saying that the color choices that are made when designing and painting an army are paramount when soliciting someones else's favor, the paint judges!!! Blue, red, and green are the easiest colors to make stand out and look intense. Yellow, orange and white look even more intense, but are much more difficult to paint. Blacks and dark colors are the easiest to paint but are the most difficult to stand out! I have still not been successful in this endeavour.

When I am asked about color choices, or more specifically, how do I make my army, "pop," I tell them first about color choices but I also mention color relation. I personally do not like complimetary colors on models, because they make me puke. However, I do suggest to people that choose a strong secondary color for there models. Single colors models, regardless of how well they are painted, are BORING. Yellow models are intense but unless trimmed in black, red, blue, green bore me. Certain colors go well together. Bright blue with yellow shoulder pad trim for instance. The list goes on and on unlike me, and since this is an open ended discussion I will now take my leave and see if anyone else has anything to say!

Inspiration



Hey guys,
Kinda of a weak post but I am lacking inspiration. Here is a couple of things that I have used as inspiration in the past for different parts of my army. Can anyone guess what each picture is an inspirations for? What do you guys use for inspiration when trying to be creative.

Who cares about 40K




Is there anyone who thinks this doesnt look just absolutely sick?

vs. De La Rosa's Ultrasmurfs




HQ Kharn
Troops (x2) 10 Beserkers, Champ with PF
Rhino with Havoc Launcher

Elite (x3) 5 man chosen with 5 meltas
Rhino
HVY (x3) 5 man havoc with 4 meltas
Rhino

ard boys semi finals results





The King is Dead, long live the King!




Game 1 started with a surprise! Evan stole the initiative and did some minor damage. Writing this Monday night has left me fuzzy on most of the details except that without lash and cover in this game, I would have been shot to shit. I have said it several times in various videos but you dont want to slaughter/massacre your first game. I got caught up in just trying to survive and didnt check myself. I took 22 out of 24 battle points in round 1.

**Game 2 objective placement**



Game 2 started with a similar surprise and ended with a rules argument. I stole the initiative and foolishly took it seeing a Hive tyrant and Tyrant guard at the half way line. I lashed them and shot them to death with Plasma and Meltas. I had a very succesful game against Ray, but as I have said in my tactica video, it would all come down to who was sitting on the right objectives. I placed the objective according to plan since he was much more shooty than I. He did much the same thing placing the objectives 12" from the edges and each other. He brought everthing but outflankers on in his left hand side of the board on the first turn, sitting on objectives one and two in that table quarter. On turn 2 and 4 we rolled the objective and he was sitting on top of both. He played a nidzilla list which I have beaten a million times, but not this time with these stupid random objectives. He won by two gaunts at the end of the game. I would have to say that Ray was a bad opponent. It was ard boys and everyone wanted to win, but he did so poorly!

**This is an edit from the original post. SOme people have asked about what the rules dispute was. I said I would explain, so here it is. I assaulted his remaining gaunt unit that was sitting on objective 2 on my last turn. It was a lasting and significant assault in the game. It lasted until his turn where he assaulted with several carnifexs. It began with two full coherent squad. My aspiring champion with a powerfist was within two inches at the beginning of combat. Through all the initiatives, he succeded in killing the whole squad except for my power fist. This is where the rules dispute started. He told me that I couldnt have my power fist attacks because at initiative 1, I was no longer within two inches of a model who was in base to base. He removed all models and claimed victory before I could find it in the rule book that he was incorrect. At the point where I proved he was incorrect, his argument changed saying that I was in base to base with the carnifex and that I couldnt attack the gaunt squad, the squad giving him the game. That pissed me off and I told him that if he didnt give me my two attacks against his two remaining gaunts, that I wouldnt agree to the score and that I would go and contest it. Having no choice, he gave me my two attacks. I needed 3s to hit and 2s to wound. I rolled a 5 and a 2 to hit. End of rules discussion and my ard boys ambition.****

Game 3 was the best game of the weekend, either because I could relax or because my opponent Drew was great! It was a classic ork horde with 120 boys and lootas, nobs, big meks, and battle wagons. Again nothing I havent beaten several time before. Things looked great turn one with nothing but a couple of advancing battle wagons and some lootas destroying two rhinos. No big deal especially when I did 32 plasma wounds to a ork mob from a single oblit squad. No sweat, except I spaced and ignored the battle wagons full of nobs and warboss'. He slammed into me and ripped my sorcerers apart. That was it, I didnt even have enough guns to shoot that many orks unless I could group them first with lash. That was it, no chance against the green tide after that!

I had a good little vacation with my wife up in Maine. Check out our whale watching highlights video on the bottom. The 3 geeks store was kinda lame, but I want to give a shout out to the Red Beserker. He declined an interview but it was awesome to meet a reader just the same. Good Luck and thanks for coming out to say hey!!! Skulls for the skull throne!!!!!!!!!!!!!!




off to wild blue yonder!


Hey fellas, Just a quick post to mention that I am off to Maine to play in the ard boys tourney. With the booty pile so large, its no holds barred. No word from Brother Captain James, I will assume he is a causulty. This is a dark omen. Wish me luck, and I will let you know how I did on Monday or Tuesday.

ard boys game 2 tactica


Ok ladies, I dont make nearly as many oratory mistakes as last time so enjoy!

semi finals list changes and game 1 tactica



Guys, when I do these videos, I speak on the fly with an overall sense of what I would like to say. I mispronounce or sub different words in so I hope that you get what I am trying to say!